beremiz

fix issue that in Debug mode LD instance doesn't show correctly its state after
continuation of FBD_Connector.

Previously state signals doesn't propogate through FBD_Connector.
int CheckRetainBuffer(void)
{
return 1;
}
void ValidateRetainBuffer(void)
{
}
void InValidateRetainBuffer(void)
{
}
void Retain(unsigned int offset, unsigned int count, void *p)
{
}
void Remind(unsigned int offset, unsigned int count, void *p)
{
}