beremiz

SVGHMI: added checking of widget literal argument in DnD UI according to type given in widget description
<xsd:attribute name="Compiler" type="xsd:string" use="optional" default="gcc"/>
<xsd:attribute name="CFLAGS" type="xsd:string" use="optional" default=""/>
<xsd:attribute name="Linker" type="xsd:string" use="optional" default="gcc"/>
<xsd:attribute name="LDFLAGS" type="xsd:string" use="optional" default=""/>