Base definitions for beremiz plugins
from xml.dom import minidom
#Quick hack to be able to find Beremiz IEC tools. Should be config params.
base_folder = os.path.split(sys.path[0])[0]
sys.path.append(os.path.join(base_folder, "plcopeneditor"))
from xmlclass import GenerateClassesFromXSDstring
_BaseParamsClass = GenerateClassesFromXSDstring("""<?xml version="1.0" encoding="ISO-8859-1" ?>
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<xsd:element name="BaseParams">
<xsd:attribute name="Name" type="xsd:string" use="required" default="__unnamed__"/>
<xsd:attribute name="IEC_Channel" type="xsd:integer" use="required"/>
<xsd:attribute name="Enabled" type="xsd:boolean" use="required" default="true"/>
</xsd:schema>""")[0]["BaseParams"]
This class is the one that define plugins.
def _AddParamsMembers(self):
Classes = GenerateClassesFromXSDstring(self.XSD)[0]
Classes = [(name, XSDclass) for name, XSDclass in Classes.items() if XSDclass.IsBaseClass]
name, XSDclass = Classes[0]
self.PlugParams = (name, obj)
self.BaseParams = _BaseParamsClass()
self.MandatoryParams = ("BaseParams", self.BaseParams)
def PluginBaseXmlFilePath(self, PlugName=None):
return os.path.join(self.PlugPath(PlugName), "baseplugin.xml")
def PluginXmlFilePath(self, PlugName=None):
return os.path.join(self.PlugPath(PlugName), "plugin.xml")
def PlugPath(self,PlugName=None):
PlugName = self.BaseParams.getName()
return os.path.join(self.PlugParent.PlugPath(), PlugName + NameTypeSeparator + self.PlugType)
def PlugTestModified(self):
#Default, do nothing and return success
def GetParamsAttributes(self, path = None):
parts = path.split(".", 1)
if self.MandatoryParams and parts[0] == self.MandatoryParams[0]:
return self.MandatoryParams[1].getElementInfos(parts[0], parts[1])
elif self.PlugParams and parts[0] == self.PlugParams[0]:
return self.PlugParams[1].getElementInfos(parts[0], parts[1])
params.append(self.MandatoryParams[1].getElementInfos(self.MandatoryParams[0]))
params.append(self.PlugParams[1].getElementInfos(self.PlugParams[0]))
def SetParamsAttribute(self, path, value, logger):
# Filter IEC_Channel and Name, that have specific behavior
if path == "BaseParams.IEC_Channel":
return self.FindNewIEC_Channel(value,logger), True
elif path == "BaseParams.Name":
res = self.FindNewName(value,logger)
parts = path.split(".", 1)
if self.MandatoryParams and parts[0] == self.MandatoryParams[0]:
self.MandatoryParams[1].setElementValue(parts[1], value)
elif self.PlugParams and parts[0] == self.PlugParams[0]:
self.PlugParams[1].setElementValue(parts[1], value)
def PlugRequestSave(self):
# If plugin do not have corresponding directory
plugpath = self.PlugPath()
if not os.path.isdir(plugpath):
# generate XML for base XML parameters controller of the plugin
BaseXMLFile = open(self.PluginBaseXmlFilePath(),'w')
BaseXMLFile.write("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n")
BaseXMLFile.write(self.MandatoryParams[1].generateXMLText(self.MandatoryParams[0], 0))
# generate XML for XML parameters controller of the plugin
XMLFile = open(self.PluginXmlFilePath(),'w')
XMLFile.write("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n")
XMLFile.write(self.PlugParams[1].generateXMLText(self.PlugParams[0], 0))
# Call the plugin specific OnPlugSave method
result = self.OnPlugSave()
return "Error while saving \"%s\""%self.PlugPath()
# go through all childs and do the same
for PlugChild in self.IterChilds():
result = PlugChild.PlugRequestSave()
def PlugImport(self, src_PlugPath):
shutil.copytree(src_PlugPath, self.PlugPath)
def PlugGenerate_C(self, buildpath, locations, logger):
@param locations: List of complete variables locations \
[{"IEC_TYPE" : the IEC type (i.e. "INT", "STRING", ...)
"NAME" : name of the variable (generally "__IW0_1_2" style)
"DIR" : direction "Q","I" or "M"
"SIZE" : size "X", "B", "W", "D", "L"
"LOC" : tuple of interger for IEC location (0,1,2,...)
@return: [(C_file_name, CFLAGS),...] , LDFLAGS_TO_APPEND
logger.write_warning(".".join(map(lambda x:str(x), self.GetCurrentLocation())) + " -> Nothing yo do\n")
def _Generate_C(self, buildpath, locations, logger):
# Generate plugins [(Cfiles, CFLAGS)], LDFLAGS
PlugCFilesAndCFLAGS, PlugLDFLAGS = self.PlugGenerate_C(buildpath, locations, logger)
# if some files heve been generated put them in the list with their location
LocationCFilesAndCFLAGS = [(self.GetCurrentLocation(), PlugCFilesAndCFLAGS)]
LocationCFilesAndCFLAGS = []
# plugin asks some some LDFLAGS
# LDFLAGS can be either string
if type(PlugLDFLAGS)==type(str()):
elif type(PlugLDFLAGS)==type(list()):
# recurse through all childs, and stack their results
for PlugChild in self.IECSortedChilds():
new_location = PlugChild.GetCurrentLocation()
# How deep are we in the tree ?
_LocationCFilesAndCFLAGS, _LDFLAGS = \
# filter locations that start with current IEC location
[loc for loc in locations if loc["LOC"][0:depth] == new_location ],
LocationCFilesAndCFLAGS += _LocationCFilesAndCFLAGS
return LocationCFilesAndCFLAGS,LDFLAGS
def BlockTypesFactory(self):
def STLibraryFactory(self):
for PlugType, PluggedChilds in self.PluggedChilds.items():
for PlugInstance in PluggedChilds:
def IECSortedChilds(self):
# reorder childs by IEC_channels
ordered = [(chld.BaseParams.getIEC_Channel(),chld) for chld in self.IterChilds()]
def _GetChildBySomething(self, something, toks):
for PlugInstance in self.IterChilds():
# if match component of the name
if getattr(PlugInstance.BaseParams, something) == toks[0]:
# if Name have other components
# Recurse in order to find the latest object
return PlugInstance._GetChildBySomething( something, toks[1:])
def GetChildByName(self, Name):
return self._GetChildBySomething("Name", toks)
def GetChildByIECLocation(self, Location):
return self._GetChildBySomething("IEC_Channel", Location)
def GetCurrentLocation(self):
@return: Tupple containing plugin IEC location of current plugin : %I0.0.4.5 => (0,0,4,5)
return self.PlugParent.GetCurrentLocation() + (self.BaseParams.getIEC_Channel(),)
def GetCurrentName(self):
@return: String "ParentParentName.ParentName.Name"
return self.PlugParent._GetCurrentName() + self.BaseParams.getName()
def _GetCurrentName(self):
@return: String "ParentParentName.ParentName.Name."
return self.PlugParent._GetCurrentName() + self.BaseParams.getName() + "."
return self.PlugParent.GetPlugRoot()
# reorder childs by IEC_channels
for child in self.IECSortedChilds():
childs.append(child.GetPlugInfos())
return {"name" : "%d-%s"%(self.BaseParams.getIEC_Channel(),self.BaseParams.getName()), "type" : self.BaseParams.getName(), "values" : childs}
def FindNewName(self, DesiredName, logger):
Changes Name to DesiredName if available, Name-N if not.
@param DesiredName: The desired Name (string)
CurrentName = self.BaseParams.getName()
# Do nothing if no change
#if CurrentName == DesiredName: return CurrentName
# Build a list of used Name out of parent's PluggedChilds
for PlugInstance in self.PlugParent.IterChilds():
AllNames.append(PlugInstance.BaseParams.getName())
# Find a free name, eventually appending digit
res = "%s-%d"%(DesiredName, suffix)
oldname = self.PlugPath()
# Check previous plugin existance
dontexist = self.BaseParams.getName() == "__unnamed__"
self.BaseParams.setName(res)
# Rename plugin dir if exist
shutil.move(oldname, self.PlugPath())
# warn user he has two left hands
logger.write_warning("A child names \"%s\" already exist -> \"%s\"\n"%(DesiredName,res))
def FindNewIEC_Channel(self, DesiredChannel, logger):
Changes IEC Channel number to DesiredChannel if available, nearest available if not.
@param DesiredChannel: The desired IEC channel (int)
# Get Current IEC channel
CurrentChannel = self.BaseParams.getIEC_Channel()
# Do nothing if no change
#if CurrentChannel == DesiredChannel: return CurrentChannel
# Build a list of used Channels out of parent's PluggedChilds
for PlugInstance in self.PlugParent.IterChilds():
AllChannels.append(PlugInstance.BaseParams.getIEC_Channel())
# Now, try to guess the nearest available channel
while res in AllChannels: # While channel not free
if res < CurrentChannel: # Want to go down ?
logger.write_warning("Cannot find lower free IEC channel than %d\n"%CurrentChannel)
return CurrentChannel # Can't go bellow 0, do nothing
# Finally set IEC Channel
self.BaseParams.setIEC_Channel(res)
if logger and DesiredChannel != res:
logger.write_warning("A child with IEC channel %d already exist -> %d\n"%(DesiredChannel,res))
def _doRemoveChild(self, PlugInstance):
# Remove all childs of child
for SubPlugInstance in PlugInstance.IterChilds():
PlugInstance._doRemoveChild(SubPlugInstance)
PlugInstance.OnPlugClose()
shutil.rmtree(PlugInstance.PlugPath())
# Remove child of PluggedChilds
self.PluggedChilds[PlugInstance.PlugType].remove(PlugInstance)
# Forget it... (View have to refresh)
def PlugRemoveChild(self, PlugName):
PlugInstance = self.GetChildByName(PlugName)
# Ask to his parent to remove it
PlugInstance.PlugParent._doRemoveChild(PlugInstance)
def PlugAddChild(self, PlugName, PlugType, logger):
Create the plugins that may be added as child to this node self
@param PlugType: string desining the plugin class name (get name from PlugChildsTypes)
@param PlugName: string for the name of the plugin instance
PlugChildsTypes = dict(self.PlugChildsTypes)
# Check that adding this plugin is allowed
PlugClass = PlugChildsTypes[PlugType]
raise Exception, "Cannot create child %s of type %s "%(PlugName, PlugType)
# if PlugClass is a class factory, call it. (prevent unneeded imports)
if type(PlugClass) == types.FunctionType:
# Eventualy Initialize child instance list for this class of plugin
PluggedChildsWithSameClass = self.PluggedChilds.setdefault(PlugType, list())
if getattr(PlugClass, "PlugMaxCount", None) and len(PluggedChildsWithSameClass) >= PlugClass.PlugMaxCount:
raise Exception, "Max count (%d) reached for this plugin of type %s "%(PlugClass.PlugMaxCount, PlugType)
# create the final class, derived of provided plugin and template
class FinalPlugClass(PlugClass, PlugTemplate):
Plugin class is derivated into FinalPlugClass before being instanciated
This way __init__ is overloaded to ensure PlugTemplate.__init__ is called
before PlugClass.__init__, and to do the file related stuff.
# Keep track of the plugin type name
_self.PlugType = PlugType
# Call the base plugin template init - change XSD into class members
PlugTemplate.__init__(_self)
NewPlugName = _self.FindNewName(PlugName, logger)
# If dir have already be made, and file exist
if os.path.isdir(_self.PlugPath(NewPlugName)): #and os.path.isfile(_self.PluginXmlFilePath(PlugName)):
#Load the plugin.xml file into parameters members
_self.LoadXMLParams(NewPlugName)
# Basic check. Better to fail immediately.
if (_self.BaseParams.getName() != NewPlugName):
raise Exception, "Project tree layout do not match plugin.xml %s!=%s "%(NewPlugName, _self.BaseParams.getName())
# Now, self.PlugPath() should be OK
# Check that IEC_Channel is not already in use.
_self.FindNewIEC_Channel(_self.BaseParams.getIEC_Channel(),logger)
# Call the plugin real __init__
if getattr(PlugClass, "__init__", None):
PlugClass.__init__(_self)
#Load and init all the childs
# If plugin do not have corresponding file/dirs - they will be created on Save
os.mkdir(_self.PlugPath())
_self.FindNewIEC_Channel(0, None)
# Call the plugin real __init__
if getattr(PlugClass, "__init__", None):
PlugClass.__init__(_self)
# Create the object out of the resulting class
newPluginOpj = FinalPlugClass()
# Store it in PluggedChils
PluggedChildsWithSameClass.append(newPluginOpj)
def LoadXMLParams(self, PlugName = None):
basexmlfile = open(self.PluginBaseXmlFilePath(PlugName), 'r')
basetree = minidom.parse(basexmlfile)
self.MandatoryParams[1].loadXMLTree(basetree.childNodes[0])
xmlfile = open(self.PluginXmlFilePath(PlugName), 'r')
tree = minidom.parse(xmlfile)
self.PlugParams[1].loadXMLTree(tree.childNodes[0])
def LoadChilds(self, logger):
# Iterate over all PlugName@PlugType in plugin directory, and try to open them
for PlugDir in os.listdir(self.PlugPath()):
if os.path.isdir(os.path.join(self.PlugPath(), PlugDir)) and \
PlugDir.count(NameTypeSeparator) == 1:
pname, ptype = PlugDir.split(NameTypeSeparator)
self.PlugAddChild(pname, ptype, logger)
logger.write_error("Could not add child \"%s\", type %s :\n%s\n"%(pname, ptype, str(e)))
def _GetClassFunction(name):
return getattr(__import__("plugins." + name), name).RootClass
####################################################################################
####################################################################################
####################################################################################
################################### ROOT ######################################
####################################################################################
####################################################################################
####################################################################################
iec2cc_path = os.path.join(base_folder, "matiec", "iec2cc")
ieclib_path = os.path.join(base_folder, "matiec", "lib")
# import for project creation timestamping
from time import localtime
from datetime import datetime
# import necessary stuff from PLCOpenEditor
from PLCControler import PLCControler
from PLCOpenEditor import PLCOpenEditor, ProjectDialog
from TextViewer import TextViewer
from plcopen.structures import IEC_KEYWORDS, AddPluginBlockList, ClearPluginTypes, PluginTypes
class PluginsRoot(PlugTemplate, PLCControler):
This class define Root object of the plugin tree.
- Managing project directory
- Handling PLCOpenEditor controler and view
- Loading user plugins and instanciante them as childs
# For root object, available Childs Types are modules of the plugin packages.
PlugChildsTypes = [(name, _GetClassFunction(name)) for name in plugins.__all__]
XSD = """<?xml version="1.0" encoding="ISO-8859-1" ?>
<xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<xsd:element name="BeremizRoot">
<xsd:element name="TargetType">
<xsd:element name="Win32">
<xsd:attribute name="Priority" type="xsd:integer" use="required"/>
<xsd:element name="Linux">
<xsd:attribute name="Nice" type="xsd:integer" use="required"/>
<xsd:element name="Xenomai">
<xsd:attribute name="xeno-config" type="xsd:string" use="required" default="/usr/xenomai/"/>
<xsd:attribute name="Priority" type="xsd:integer" use="required"/>
<xsd:element name="RTAI">
<xsd:attribute name="rtai-config" type="xsd:string" use="required"/>
<xsd:attribute name="Priority" type="xsd:integer" use="required"/>
<xsd:element name="Library">
<xsd:attribute name="Dynamic" type="xsd:boolean" use="required" default="true"/>
<xsd:attribute name="Compiler" type="xsd:string" use="required" default="gcc"/>
def __init__(self, frame):
PLCControler.__init__(self)
self.MandatoryParams = None
This method are not called here... but in NewProject and OpenProject
# Keep track of the plugin type name
self.PlugType = "Beremiz"
# After __init__ root plugin is not valid
def HasProjectOpened(self):
Return if a project is actually opened
return self.ProjectPath != None
def GetCurrentLocation(self):
def GetCurrentName(self):
def _GetCurrentName(self):
def GetProjectPath(self):
for child in self.IterChilds():
childs.append(child.GetPlugInfos())
return {"name" : "PLC (%s)"%os.path.split(self.ProjectPath)[1], "type" : None, "values" : childs}
def NewProject(self, ProjectPath):
Create a new project in an empty folder
@param ProjectPath: path of the folder where project have to be created
@param PLCParams: properties of the PLCOpen program created
# Verify that choosen folder is empty
if not os.path.isdir(ProjectPath) or len(os.listdir(ProjectPath)) > 0:
return "Folder choosen isn't empty. You can't use it for a new project!"
dialog = ProjectDialog(self.AppFrame)
if dialog.ShowModal() == wx.ID_OK:
values = dialog.GetValues()
values["creationDateTime"] = datetime(*localtime()[:6])
return "Project not created"
self.CreateNewProject(values.pop("projectName"))
self.SetProjectProperties(properties = values)
# Change XSD into class members
# Keep track of the root plugin (i.e. project path)
self.ProjectPath = ProjectPath
self.RefreshPluginsBlockLists()
def LoadProject(self, ProjectPath, logger):
Load a project contained in a folder
@param ProjectPath: path of the project folder
# Verify that project contains a PLCOpen program
plc_file = os.path.join(ProjectPath, "plc.xml")
if not os.path.isfile(plc_file):
return "Folder choosen doesn't contain a program. It's not a valid project!"
result = self.OpenXMLFile(plc_file)
# Change XSD into class members
# Keep track of the root plugin (i.e. project path)
self.ProjectPath = ProjectPath
# If dir have already be made, and file exist
if os.path.isdir(self.PlugPath()) and os.path.isfile(self.PluginXmlFilePath()):
#Load the plugin.xml file into parameters members
result = self.LoadXMLParams()
#Load and init all the childs
self.RefreshPluginsBlockLists()
if not self.SaveXMLFile():
self.SaveXMLFile(os.path.join(self.ProjectPath, 'plc.xml'))
self.PLCEditor.RefreshTitle()
# Update PLCOpenEditor Plugin Block types from loaded plugins
def RefreshPluginsBlockLists(self):
AddPluginBlockList(self.BlockTypesFactory())
for child in self.IterChilds():
AddPluginBlockList(child.BlockTypesFactory())
def PlugPath(self, PlugName=None):
def PluginXmlFilePath(self, PlugName=None):
return os.path.join(self.PlugPath(PlugName), "beremiz.xml")
def PlugGenerate_C(self, buildpath, locations, logger):
@param locations: List of complete variables locations \
[(IEC_loc, IEC_Direction, IEC_Type, Name)]\
ex: [((0,0,4,5),'I','STRING','__IX_0_0_4_5'),...]
@return: [(C_file_name, CFLAGS),...] , LDFLAGS_TO_APPEND
return [(C_file_name, self.CFLAGS) for C_file_name in self.PLCGeneratedCFiles ] , ""
return os.path.join(self.ProjectPath, "build")
def _getIECcodepath(self):
# define name for IEC code file
return os.path.join(self._getBuildPath(), "plc.st")
def _Generate_SoftPLC(self, logger):
Generate SoftPLC ST/IL/SFC code out of PLCOpenEditor controller, and compile it with IEC2CC
@param buildpath: path where files should be created
@param logger: the log pseudo file
# Update PLCOpenEditor Plugin Block types before generate ST code
self.RefreshPluginsBlockLists()
logger.write("Generating SoftPLC IEC-61131 ST/IL/SFC code...\n")
buildpath = self._getBuildPath()
# define name for IEC code file
plc_file = self._getIECcodepath()
# ask PLCOpenEditor controller to write ST/IL/SFC code file
result = self.GenerateProgram(plc_file)
logger.write_error("Error : ST/IL/SFC code generator returned %d\n"%result)
logger.write("Compiling IEC Program in to C code...\n")
# Now compile IEC code into many C files
# files are listed to stdout, and errors to stderr.
status, result, err_result = logger.LogCommand("%s %s -I %s %s"%(iec2cc_path, plc_file, ieclib_path, buildpath), no_stdout=True)
logger.write_error("Error : IEC to C compiler returned %d\n"%status)
# Now extract C files of stdout
C_files = result.splitlines()
# remove those that are not to be compiled because included by others
C_files.remove("LOCATED_VARIABLES.h")
# transform those base names to full names with path
C_files = map(lambda filename:os.path.join(buildpath, filename), C_files)
logger.write("Extracting Located Variables...\n")
# IEC2CC compiler generate a list of located variables : LOCATED_VARIABLES.h
location_file = open(os.path.join(buildpath,"LOCATED_VARIABLES.h"))
# each line of LOCATED_VARIABLES.h declares a located variable
lines = [line.strip() for line in location_file.readlines()]
# This regular expression parses the lines genereated by IEC2CC
LOCATED_MODEL = re.compile("__LOCATED_VAR\((?P<IEC_TYPE>[A-Z]*),(?P<NAME>[_A-Za-z0-9]*),(?P<DIR>[QMI])(?:,(?P<SIZE>[XBWD]))?,(?P<LOC>[,0-9]*)\)")
result = LOCATED_MODEL.match(line)
resdict = result.groupdict()
# rewrite string for variadic location as a tuple of integers
resdict['LOC'] = tuple(map(int,resdict['LOC'].split(',')))
# set located size to 'X' if not given
# finally store into located variable list
locations.append(resdict)
# Keep track of generated C files for later use by self.PlugGenerate_C
self.PLCGeneratedCFiles = C_files
# Keep track of generated located variables for later use by self._Generate_C
self.PLCGeneratedLocatedVars = locations
self.CFLAGS = "-I"+ieclib_path
def _build(self, logger):
Method called by user to (re)build SoftPLC and plugin tree
buildpath = self._getBuildPath()
# Eventually create build dir
if not os.path.exists(buildpath):
logger.write("Start build in %s\n" % buildpath)
if not self._Generate_SoftPLC(logger):
logger.write_error("SoftPLC code generation failed !\n")
#logger.write("SoftPLC code generation successfull\n")
logger.write("Generating plugins code ...\n")
# Generate C code and compilation params from plugin hierarchy
LocationCFilesAndCFLAGS,LDFLAGS = self._Generate_C(
self.PLCGeneratedLocatedVars,
logger.write_error("Plugins code generation Failed !\n")
logger.write_error(str(msg))
#pp = pprint.PrettyPrinter(indent=4)
#logger.write("LocationCFilesAndCFLAGS :\n"+pp.pformat(LocationCFilesAndCFLAGS)+"\n")
#logger.write("LDFLAGS :\n"+pp.pformat(LDFLAGS)+"\n")
locstrs = map(lambda x:"_".join(map(str,x)), [loc for loc in zip(*LocationCFilesAndCFLAGS)[0] if loc])
plc_main = runtime.code("plc_common_main") % {
"calls_prototypes":"".join(["""
void __publish%(s)s();"""%{'s':locstr} for locstr in locstrs]),
"retrive_calls":"".join(["""
__retrive%(s)s();"""%{'s':locstr} for locstr in locstrs]),
"publish_calls":"".join(["""
__publish%(s)s();"""%{'s':locstr} for locstr in locstrs]),
"init_calls":"".join(["""
__init%(s)s();"""%{'s':locstr} for locstr in locstrs]),
"cleanup_calls":"".join(["""
__cleanup%(s)s();"""%{'s':locstr} for locstr in locstrs])}
target_name = self.BeremizRoot.TargetType.content["name"]
plc_main += runtime.code("plc_%s_main"%target_name)
main_path = os.path.join(buildpath, "main.c" )
# First element is necessarely root
LocationCFilesAndCFLAGS[0][1].insert(0,(main_path, self.CFLAGS))
# Compile the resulting code into object files.
compiler = self.BeremizRoot.getCompiler()
for Location, CFilesAndCFLAGS in LocationCFilesAndCFLAGS:
logger.write("Plugin : " + self.GetChildByIECLocation(Location).GetCurrentName() + " " + str(Location)+"\n")
for CFile, CFLAGS in CFilesAndCFLAGS:
bn = os.path.basename(CFile)
logger.write(" [CC] "+bn+" -> "+os.path.splitext(bn)[0]+".o\n")
objectfilename = os.path.splitext(CFile)[0]+".o"
status, result, err_result = logger.LogCommand("%s -c %s -o %s %s"%(compiler, CFile, objectfilename, CFLAGS))
logger.write_error("Build failed\n")
# Link object files into something that can be executed on target
def _showIECcode(self, logger):
plc_file = self._getIECcodepath()
new_dialog = wx.Frame(None)
ST_viewer = TextViewer(new_dialog, None, None)
ST_viewer.SetKeywords(IEC_KEYWORDS)
text = file(plc_file).read()
text = '(* No IEC code have been generated at that time ! *)'
def _EditPLC(self, logger):
self.RefreshPluginsBlockLists()
self.PLCEditor = PLCOpenEditor(self.AppFrame, self)
self.PLCEditor.RefreshProjectTree()
self.PLCEditor.RefreshFileMenu()
self.PLCEditor.RefreshEditMenu()
self.PLCEditor.RefreshToolBar()
self.PLCEditor._onclose = _onclose
self.PLCEditor._onsave = _onsave
def _Clean(self, logger):
logger.write_error("Not impl\n")
logger.write_error("Not impl\n")
PluginMethods = [("EditPLC",_EditPLC), ("Build",_build), ("Clean",_Clean), ("Run",_Run), ("Show IEC code",_showIECcode)]