beremiz

SVGHMI: keep track of order of selection in HMI tree, so that variable can be passed in same order to DnD widget
<xsd:attribute name="Compiler" type="xsd:string" use="optional" default="gcc"/>
<xsd:attribute name="CFLAGS" type="xsd:string" use="optional" default=""/>
<xsd:attribute name="Linker" type="xsd:string" use="optional" default="gcc"/>
<xsd:attribute name="LDFLAGS" type="xsd:string" use="optional" default=""/>