beremiz

make run Beremiz and PLCOpen Editor, if full path contain non-lating
characters

There was a problem in About dialog and in project properites tab and
probably in my other places, when str is automatically converted to
unicode string using ascii.
This patch converts str to unicode using proper encoding at the very beggining.
// import Nevow.Athena
// import Divmod.Base
function updateAttr(id, param, value) {
Nevow.Athena.Widget.fromAthenaID(1).callRemote('HMIexec', 'setattr', id, param, value);
}
var svguiWidgets = new Array();
var currentObject = null;
function setCurrentObject(obj) {
currentObject = obj;
}
function isCurrentObject(obj) {
return currentObject == obj;
}
function getSVGElementById(id) {
return document.getElementById(id);
}
function blockSVGElementDrag(element) {
element.addEventListener("draggesture", function(event){event.stopPropagation()}, true);
}
LiveSVGPage.LiveSVGWidget = Nevow.Athena.Widget.subclass('LiveSVGPage.LiveSVGWidget');
LiveSVGPage.LiveSVGWidget.methods(
function handleEvent(self, evt) {
if (currentObject != null) {
currentObject.handleEvent(evt);
}
},
function receiveData(self, data){
dataReceived = json_parse(data);
gadget = svguiWidgets[dataReceived.id]
if (gadget) {
gadget.updateValues(json_parse(dataReceived.kwargs));
}
//console.log("OBJET : " + dataReceived.back_id + " STATE : " + newState);
},
function init(self, arg1){
//console.log("Object received : " + arg1);
for (ind in arg1) {
gad = json_parse(arg1[ind]);
args = json_parse(gad.kwargs);
gadget = new svguilib[gad.__class__](self, gad.id, args);
svguiWidgets[gadget.id]=gadget;
//console.log('GADGET :' + gadget);
}
var elements = document.getElementsByTagName("svg");
for (var i = 0; i < elements.length; i++) {
elements[i].addEventListener("mouseup", self, false);
}
//console.log("SVGUIWIDGETS : " + svguiWidgets);
}
);