beremiz

fix issue, then it wasn't possible to remove functional blocks from
project using right click and popup menu.

The problem is that, PopupMenu was called using IDEFrame object and as
a result item in ProjectTree loosed focus and focus went to IDEFrame.
Therefore later functions couldn't detect which item in ProjectTree
was selected.
import wx
import os, sys, shutil
from pyjs import translate
from POULibrary import POULibrary
from docutil import open_svg
from py_ext import PythonFileCTNMixin
class SVGUILibrary(POULibrary):
def GetLibraryPath(self):
return os.path.join(os.path.split(__file__)[0], "pous.xml")
class SVGUI(PythonFileCTNMixin):
ConfNodeMethods = [
{"bitmap" : "ImportSVG",
"name" : _("Import SVG"),
"tooltip" : _("Import SVG"),
"method" : "_ImportSVG"},
{"bitmap" : "ImportSVG", # should be something different
"name" : _("Inkscape"),
"tooltip" : _("Create HMI"),
"method" : "_StartInkscape"},
]
def ConfNodePath(self):
return os.path.join(os.path.dirname(__file__))
def _getSVGpath(self, project_path=None):
if project_path is None:
project_path = self.CTNPath()
# define name for SVG file containing gui layout
return os.path.join(project_path, "gui.svg")
def _getSVGUIserverpath(self):
return os.path.join(os.path.dirname(__file__), "svgui_server.py")
def OnCTNSave(self, from_project_path=None):
if from_project_path is not None:
shutil.copyfile(self._getSVGpath(from_project_path),
self._getSVGpath())
return PythonFileCTNMixin.OnCTNSave(self, from_project_path)
def CTNGenerate_C(self, buildpath, locations):
"""
Return C code generated by iec2c compiler
when _generate_softPLC have been called
@param locations: ignored
@return: [(C_file_name, CFLAGS),...] , LDFLAGS_TO_APPEND
"""
current_location = self.GetCurrentLocation()
# define a unique name for the generated C file
location_str = "_".join(map(lambda x:str(x), current_location))
res = ([], "", False)
svgfile=self._getSVGpath()
if os.path.exists(svgfile):
res += (("gui.svg", file(svgfile,"rb")),)
svguiserverfile = open(self._getSVGUIserverpath(), 'r')
svguiservercode = svguiserverfile.read()
svguiserverfile.close()
svguilibpath = os.path.join(self._getBuildPath(), "svguilib.js")
svguilibfile = open(svguilibpath, 'w')
svguilibfile.write(translate(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "sys.py"), "sys"))
svguilibfile.write(open(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "_pyjs.js"), 'r').read())
svguilibfile.write(translate(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "pyjslib.py"), "pyjslib"))
svguilibfile.write(translate(os.path.join(os.path.dirname(__file__), "svguilib.py"), "svguilib"))
svguilibfile.write("pyjslib();\nsvguilib();\n")
svguilibfile.write(open(os.path.join(os.path.dirname(__file__), "pyjs", "lib", "json.js"), 'r').read())
svguilibfile.write(open(os.path.join(os.path.dirname(__file__), "livesvg.js"), 'r').read())
svguilibfile.close()
jsmodules = {"LiveSVGPage": "svguilib.js"}
res += (("svguilib.js", file(svguilibpath,"rb")),)
runtimefile_path = os.path.join(buildpath, "runtime_%s.py"%location_str)
runtimefile = open(runtimefile_path, 'w')
runtimefile.write(svguiservercode % {"svgfile" : "gui.svg"})
runtimefile.write("""
def _runtime_%(location)s_start():
website.LoadHMI(%(svgui_class)s, %(jsmodules)s)
def _runtime_%(location)s_stop():
website.UnLoadHMI()
""" % {"location": location_str,
"svgui_class": "SVGUI_HMI",
"jsmodules" : str(jsmodules),
})
runtimefile.close()
res += (("runtime_%s.py"%location_str, file(runtimefile_path,"rb")),)
return res
def _ImportSVG(self):
dialog = wx.FileDialog(self.GetCTRoot().AppFrame, _("Choose a SVG file"), os.getcwd(), "", _("SVG files (*.svg)|*.svg|All files|*.*"), wx.OPEN)
if dialog.ShowModal() == wx.ID_OK:
svgpath = dialog.GetPath()
if os.path.isfile(svgpath):
shutil.copy(svgpath, self._getSVGpath())
else:
self.GetCTRoot().logger.write_error(_("No such SVG file: %s\n")%svgpath)
dialog.Destroy()
def _StartInkscape(self):
svgfile = self._getSVGpath()
open_inkscape = True
if not self.GetCTRoot().CheckProjectPathPerm():
dialog = wx.MessageDialog(self.GetCTRoot().AppFrame,
_("You don't have write permissions.\nOpen Inkscape anyway ?"),
_("Open Inkscape"),
wx.YES_NO|wx.ICON_QUESTION)
open_inkscape = dialog.ShowModal() == wx.ID_YES
dialog.Destroy()
if open_inkscape:
if not os.path.isfile(svgfile):
svgfile = None
open_svg(svgfile)