beremiz

use nice and pretty mono font in graphical languages (SFC, FBD, LD) as well

it looks like that was original idea, but some bug squashed in and
default font was used for POU.

at the same time fix use of mono font in the header of Variable panel
for SFC/FBD/LD POUs.
<?xml version="1.0"?>
<!-- generated by wxGlade 0.6.4 on Thu May 16 13:24:16 2013 -->
<application path="" name="" class="" option="0" language="python" top_window="wxglade_hmi" encoding="UTF-8" use_gettext="0" overwrite="0" use_new_namespace="1" for_version="2.8" is_template="0" indent_amount="4" indent_symbol="space" source_extension=".cpp" header_extension=".h">
<object class="Class_wxglade_hmi" name="wxglade_hmi" base="EditFrame">
<style>wxDEFAULT_FRAME_STYLE</style>
<title>frame_1</title>
<object class="wxStaticBoxSizer" name="sizer_1" base="EditStaticBoxSizer">
<orient>wxVERTICAL</orient>
<label>Wiimote Test</label>
<object class="sizeritem">
<flag>wxEXPAND</flag>
<border>0</border>
<option>0</option>
<object class="wxButton" name="button_1" base="EditButton">
<label>Connect Wiimote</label>
<events>
<handler event="EVT_BUTTON">OnConnectButton</handler>
</events>
</object>
</object>
<object class="sizeritem">
<flag>wxEXPAND</flag>
<border>0</border>
<option>0</option>
<object class="wxButton" name="button_2" base="EditButton">
<label>Disconnect Wiimote</label>
<events>
<handler event="EVT_BUTTON">OnDisconnectButton</handler>
</events>
</object>
</object>
<object class="sizeritem">
<flag>wxEXPAND</flag>
<border>0</border>
<option>0</option>
<object class="wxStaticText" name="label_1" base="EditStaticText">
<attribute>1</attribute>
<label>Status :</label>
</object>
</object>
<object class="sizeritem">
<flag>wxEXPAND</flag>
<border>0</border>
<option>0</option>
<object class="wxStaticText" name="label_2" base="EditStaticText">
<attribute>1</attribute>
<label>no status</label>
</object>
</object>
</object>
</object>
</application>