beremiz

fix splash loading with wx3.0

2016-04-20, Andrey Skvortsov
9c22ff9c8c06
fix splash loading with wx3.0

Previously only gray square was shown. Apparently to show splash screen several calls of wx.Yield() are necessary.
Unfortunately splash.IsShowOnScreen() returns always 1 regardless of whether splash is on the screen or not.
this fix is a dirty hack. It just process all events after splash is created during 0.3 seconds.
libraries = [
('Native', 'NativeLib.NativeLibrary'),
('Python', 'py_ext.PythonLibrary'),
('SVGUI', 'svgui.SVGUILibrary')]
catalog = [
('canfestival', _('CANopen support'), _('Map located variables over CANopen'), 'canfestival.canfestival.RootClass'),
('c_ext', _('C extension'), _('Add C code accessing located variables synchronously'), 'c_ext.CFile'),
('py_ext', _('Python file'), _('Add Python code executed asynchronously'), 'py_ext.PythonFile'),
('wxglade_hmi', _('WxGlade GUI'), _('Add a simple WxGlade based GUI.'), 'wxglade_hmi.WxGladeHMI'),
('svgui', _('SVGUI'), _('Experimental web based HMI'), 'svgui.SVGUI')]
file_editors = []