beremiz

Dirty fix for error '_object_has_no_attribute_'getSlave' in EtherCAT extension

traceback:
File "/home/developer/WorkData/PLC/beremiz/beremiz/IDEFrame.py", line 1433, in OnPouSelectedChanged
window.RefreshView()
File "/home/developer/WorkData/PLC/beremiz/beremiz/etherlab/ConfigEditor.py", line 837, in RefreshView
self.RefreshProcessVariables()
File "/home/developer/WorkData/PLC/beremiz/beremiz/etherlab/ConfigEditor.py", line 886, in RefreshProcessVariables
slaves = self.Controler.GetSlaves(**self.CurrentNodesFilter)
File "/home/developer/WorkData/PLC/beremiz/beremiz/etherlab/EthercatMaster.py", line 341, in GetSlaves
for slave in self.Config.getConfig().getSlave():
:_'lxml.etree._Element'_object_has_no_attribute_'getSlave'

Steps to reproduce problem:

- Add new EtherCAT master
- Add new EthercatNode to the master
- double click on


this is looks like dirty hack to fix strange problem with initial[0]
changing its type after returning from _init_ method to lxml.etree._Element
As a result all methods generated by class factory are lost.

For example, in function initMethod initial[0].__class__ points to
xmlclass.xmlclass.Config. After map(self.append, initial)
self.Config.__class__ is 'xmlclass.xmlclass.Config' as well.
But after returning from initMethod (_init) in CreateElement
self.Config.__class__ has changed to lxml.etree._Element.


I've noticed similar behavior if copy/deepcopy is used for any child
of etree.ElementBase. See simple example below.
[-------------------------------------------------------------]
#!/usr/bin/python

from __future__ import print_function
from lxml import etree
import copy

class DefaultElementClass(etree.ElementBase):
def getLocalTag(self):
return etree.QName(self.tag).localname


def printInformation(x):
print(x, x.__class__, "getLocalTag" in dir(x))


a = DefaultElementClass()
printInformation(a)

#
printInformation(copy.copy(a))
printInformation(copy.deepcopy(a))
[-------------------------------------------------------------]
<?xml version='1.0' encoding='utf-8'?>
<project xmlns:ns1="http://www.plcopen.org/xml/tc6_0201" xmlns:xhtml="http://www.w3.org/1999/xhtml" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://www.plcopen.org/xml/tc6_0201">
<fileHeader companyName="Unknown" productName="Unnamed" productVersion="1" creationDateTime="2014-01-19T11:14:47" contentDescription="This example shows how you can customize build process by using 'make'.&#10;"/>
<contentHeader name="Makefile Example" modificationDateTime="2016-10-14T14:00:01">
<coordinateInfo>
<fbd>
<scaling x="0" y="0"/>
</fbd>
<ld>
<scaling x="0" y="0"/>
</ld>
<sfc>
<scaling x="0" y="0"/>
</sfc>
</coordinateInfo>
</contentHeader>
<types>
<dataTypes/>
<pous>
<pou name="program0" pouType="program">
<interface>
<localVars>
<variable name="LocalVara">
<type>
<INT/>
</type>
</variable>
<variable name="LocalVarb">
<type>
<INT/>
</type>
</variable>
</localVars>
</interface>
<body>
<FBD>
<inVariable localId="1" executionOrderId="0" height="27" width="77" negated="false">
<position x="52" y="368"/>
<connectionPointOut>
<relPosition x="77" y="13"/>
</connectionPointOut>
<expression>LocalVara</expression>
</inVariable>
<outVariable localId="2" executionOrderId="0" height="27" width="77" negated="false">
<position x="167" y="368"/>
<connectionPointIn>
<relPosition x="0" y="13"/>
<connection refLocalId="1">
<position x="167" y="381"/>
<position x="129" y="381"/>
</connection>
</connectionPointIn>
<expression>LocalVarb</expression>
</outVariable>
<comment localId="3" height="310" width="760">
<position x="32" y="23"/>
<content>
<xhtml:p><![CDATA[This example shows how you can customize build process by using 'make'.
Sometimes special steps need to be done to build entire project.
But it's not necessary to create another target in Beremiz every time you need to customize something in build process. Just use for that 'Generic' target and describe all necessary steps in Makefile.
For example, you can
- preprocess generated by Beremiz C source files,
- do some fancy source code transformation using any tools you want,
- use any compiler you want,
- call static analyzers,
- run integration tests on the project,
- upload source code to external build server,
- upload to the target and compile it there,
- flash/transfer your compiled binary to the target,
and much much more.
]]></xhtml:p>
</content>
</comment>
</FBD>
</body>
</pou>
</pous>
</types>
<instances>
<configurations>
<configuration name="config">
<resource name="resource1">
<task name="Tsk" priority="0" interval="T#100ms">
<pouInstance name="Inst" typeName="program0"/>
</task>
</resource>
</configuration>
</configurations>
</instances>
</project>