beremiz

IDE: Optimization of modification events processing in text editors.

Too many modifications types where registered, and then too many events were fired.
Also, in case of uninterrupted sequence of events, updates to the model is deferred to the end of that sequence (wx.Callafter).
<?xml version='1.0' encoding='utf-8'?>
<project xmlns="http://www.plcopen.org/xml/tc6_0201" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xhtml="http://www.w3.org/1999/xhtml" xsi:schemaLocation="http://www.plcopen.org/xml/tc6_0201">
<fileHeader companyName="Beremiz" productName="Beremiz" productVersion="1" creationDateTime="2012-09-12T23:30:19"/>
<contentHeader name="Wiimote example" modificationDateTime="2017-06-06T13:10:31">
<coordinateInfo>
<fbd>
<scaling x="5" y="5"/>
</fbd>
<ld>
<scaling x="0" y="0"/>
</ld>
<sfc>
<scaling x="0" y="0"/>
</sfc>
</coordinateInfo>
</contentHeader>
<types>
<dataTypes/>
<pous>
<pou name="main" pouType="program">
<interface>
<localVars>
<variable name="x">
<type>
<INT/>
</type>
</variable>
<variable name="y">
<type>
<INT/>
</type>
</variable>
<variable name="a">
<type>
<INT/>
</type>
</variable>
<variable name="b">
<type>
<INT/>
</type>
</variable>
<variable name="c">
<type>
<INT/>
</type>
</variable>
<variable name="b1">
<type>
<WORD/>
</type>
</variable>
<variable name="b0">
<type>
<WORD/>
</type>
</variable>
</localVars>
<externalVars>
<variable name="WiiNunchuckStickX">
<type>
<INT/>
</type>
</variable>
<variable name="WiiNunchuckStickY">
<type>
<INT/>
</type>
</variable>
<variable name="WiiNunchuckButtons">
<type>
<WORD/>
</type>
</variable>
<variable name="WiiButtons">
<type>
<WORD/>
</type>
</variable>
<variable name="WiiNunchuckAccX">
<type>
<INT/>
</type>
</variable>
<variable name="WiiNunchuckAccY">
<type>
<INT/>
</type>
</variable>
<variable name="WiiNunchuckAccZ">
<type>
<INT/>
</type>
</variable>
</externalVars>
</interface>
<body>
<FBD>
<outVariable localId="1" height="30" width="20">
<position x="345" y="40"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="3">
<position x="345" y="55"/>
<position x="295" y="55"/>
</connection>
</connectionPointIn>
<expression>x</expression>
</outVariable>
<inVariable localId="3" height="30" width="150">
<position x="145" y="40"/>
<connectionPointOut>
<relPosition x="150" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckStickX</expression>
</inVariable>
<inVariable localId="4" height="30" width="150">
<position x="145" y="100"/>
<connectionPointOut>
<relPosition x="150" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckStickY</expression>
</inVariable>
<inVariable localId="5" height="30" width="155">
<position x="115" y="175"/>
<connectionPointOut>
<relPosition x="155" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckButtons</expression>
</inVariable>
<inVariable localId="6" height="30" width="90">
<position x="180" y="225"/>
<connectionPointOut>
<relPosition x="90" y="15"/>
</connectionPointOut>
<expression>WiiButtons</expression>
</inVariable>
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<position x="345" y="100"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="4">
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<position x="295" y="115"/>
</connection>
</connectionPointIn>
<expression>y</expression>
</outVariable>
<outVariable localId="9" height="30" width="30">
<position x="345" y="175"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="5">
<position x="345" y="190"/>
<position x="270" y="190"/>
</connection>
</connectionPointIn>
<expression>b1</expression>
</outVariable>
<outVariable localId="10" height="30" width="30">
<position x="345" y="225"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="6">
<position x="345" y="240"/>
<position x="270" y="240"/>
</connection>
</connectionPointIn>
<expression>b0</expression>
</outVariable>
<inVariable localId="11" height="30" width="135">
<position x="135" y="295"/>
<connectionPointOut>
<relPosition x="135" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckAccX</expression>
</inVariable>
<inVariable localId="12" height="30" width="135">
<position x="135" y="340"/>
<connectionPointOut>
<relPosition x="135" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckAccY</expression>
</inVariable>
<inVariable localId="13" height="30" width="130">
<position x="140" y="385"/>
<connectionPointOut>
<relPosition x="130" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckAccZ</expression>
</inVariable>
<outVariable localId="14" height="30" width="20">
<position x="345" y="295"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="11">
<position x="345" y="310"/>
<position x="270" y="310"/>
</connection>
</connectionPointIn>
<expression>a</expression>
</outVariable>
<outVariable localId="15" height="30" width="20">
<position x="345" y="340"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="12">
<position x="345" y="355"/>
<position x="270" y="355"/>
</connection>
</connectionPointIn>
<expression>b</expression>
</outVariable>
<outVariable localId="16" height="30" width="20">
<position x="345" y="385"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="13">
<position x="345" y="400"/>
<position x="270" y="400"/>
</connection>
</connectionPointIn>
<expression>c</expression>
</outVariable>
<comment localId="17" height="125" width="500">
<position x="450" y="30"/>
<content>
<xhtml:p><![CDATA[This example shows interaction of PLC program with Nintendo Wii Remote controller.
To work this example requires python-cwiid library to be installed.]]></xhtml:p>
</content>
</comment>
</FBD>
</body>
<documentation>
<xhtml:p><![CDATA[]]></xhtml:p>
</documentation>
</pou>
</pous>
</types>
<instances>
<configurations>
<configuration name="config">
<resource name="resource1">
<task name="tsk1" interval="T#1ms" priority="0">
<pouInstance name="inst1" typeName="main"/>
</task>
</resource>
</configuration>
</configurations>
</instances>
</project>