beremiz

IDE: Optimization of modification events processing in text editors.

Too many modifications types where registered, and then too many events were fired.
Also, in case of uninterrupted sequence of events, updates to the model is deferred to the end of that sequence (wx.Callafter).
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<PyFile>
<variables/>
<globals>
<![CDATA[
from threading import Thread
def OnConnectButton(self, event):
def OnWiiConnected(mac_addr):
self.label_2.SetLabel(
"Wiimote %s connected"%mac_addr
if mac_addr else
"Wiimote connection failed !")
def WiiConnected(mac_addr):
wx.CallAfter(OnWiiConnected,mac_addr)
Thread(target = Connect_Wiimote, args = (WiiConnected,)).start()
self.label_2.SetLabel("Press wiimote 1+2")
event.Skip()
def OnDisconnectButton(self, event):
Disconnect_Wiimote()
self.label_2.SetLabel("Wiimote disconnected")
event.Skip()
]]>
</globals>
<init>
<![CDATA[
]]>
</init>
<cleanup>
<![CDATA[
]]>
</cleanup>
<start>
<![CDATA[
]]>
</start>
<stop>
<![CDATA[
]]>
</stop>
</PyFile>