beremiz

IDE: Optimization of modification events processing in text editors.

Too many modifications types where registered, and then too many events were fired.
Also, in case of uninterrupted sequence of events, updates to the model is deferred to the end of that sequence (wx.Callafter).
<?xml version="1.0"?>
<!-- generated by wxGlade 0.6.4 on Thu May 16 13:24:16 2013 -->
<application path="" name="" class="" option="0" language="python" top_window="wxglade_hmi" encoding="UTF-8" use_gettext="0" overwrite="0" use_new_namespace="1" for_version="2.8" is_template="0" indent_amount="4" indent_symbol="space" source_extension=".cpp" header_extension=".h">
<object class="Class_wxglade_hmi" name="wxglade_hmi" base="EditFrame">
<style>wxDEFAULT_FRAME_STYLE</style>
<title>frame_1</title>
<object class="wxStaticBoxSizer" name="sizer_1" base="EditStaticBoxSizer">
<orient>wxVERTICAL</orient>
<label>Wiimote Test</label>
<object class="sizeritem">
<flag>wxEXPAND</flag>
<border>0</border>
<option>0</option>
<object class="wxButton" name="button_1" base="EditButton">
<label>Connect Wiimote</label>
<events>
<handler event="EVT_BUTTON">OnConnectButton</handler>
</events>
</object>
</object>
<object class="sizeritem">
<flag>wxEXPAND</flag>
<border>0</border>
<option>0</option>
<object class="wxButton" name="button_2" base="EditButton">
<label>Disconnect Wiimote</label>
<events>
<handler event="EVT_BUTTON">OnDisconnectButton</handler>
</events>
</object>
</object>
<object class="sizeritem">
<flag>wxEXPAND</flag>
<border>0</border>
<option>0</option>
<object class="wxStaticText" name="label_1" base="EditStaticText">
<attribute>1</attribute>
<label>Status :</label>
</object>
</object>
<object class="sizeritem">
<flag>wxEXPAND</flag>
<border>0</border>
<option>0</option>
<object class="wxStaticText" name="label_2" base="EditStaticText">
<attribute>1</attribute>
<label>no status</label>
</object>
</object>
</object>
</object>
</application>