beremiz

SVGHMI: detachable and discardable elements sets, Reworked geometric intersection, toward more accurate page content detection.

Moved page's widget/element dependency crawling functions so that it is possible to compute a global detachable and discardable elements sets.
Reworked geometric intersection detection logic to distinguish ovelapping and inclusion.
Goal is to include englobing and overlapping graphical elements, but not groups (would then include everything around...). Intermediate commit, to be continued.
<?xml version='1.0' encoding='utf-8'?>
<project xmlns="http://www.plcopen.org/xml/tc6_0201" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xhtml="http://www.w3.org/1999/xhtml" xsi:schemaLocation="http://www.plcopen.org/xml/tc6_0201">
<fileHeader companyName="Beremiz" productName="Beremiz" productVersion="1" creationDateTime="2012-09-12T23:30:19"/>
<contentHeader name="Wiimote example" modificationDateTime="2017-06-06T13:10:31">
<coordinateInfo>
<fbd>
<scaling x="5" y="5"/>
</fbd>
<ld>
<scaling x="0" y="0"/>
</ld>
<sfc>
<scaling x="0" y="0"/>
</sfc>
</coordinateInfo>
</contentHeader>
<types>
<dataTypes/>
<pous>
<pou name="main" pouType="program">
<interface>
<localVars>
<variable name="x">
<type>
<INT/>
</type>
</variable>
<variable name="y">
<type>
<INT/>
</type>
</variable>
<variable name="a">
<type>
<INT/>
</type>
</variable>
<variable name="b">
<type>
<INT/>
</type>
</variable>
<variable name="c">
<type>
<INT/>
</type>
</variable>
<variable name="b1">
<type>
<WORD/>
</type>
</variable>
<variable name="b0">
<type>
<WORD/>
</type>
</variable>
</localVars>
<externalVars>
<variable name="WiiNunchuckStickX">
<type>
<INT/>
</type>
</variable>
<variable name="WiiNunchuckStickY">
<type>
<INT/>
</type>
</variable>
<variable name="WiiNunchuckButtons">
<type>
<WORD/>
</type>
</variable>
<variable name="WiiButtons">
<type>
<WORD/>
</type>
</variable>
<variable name="WiiNunchuckAccX">
<type>
<INT/>
</type>
</variable>
<variable name="WiiNunchuckAccY">
<type>
<INT/>
</type>
</variable>
<variable name="WiiNunchuckAccZ">
<type>
<INT/>
</type>
</variable>
</externalVars>
</interface>
<body>
<FBD>
<outVariable localId="1" height="30" width="20">
<position x="345" y="40"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="3">
<position x="345" y="55"/>
<position x="295" y="55"/>
</connection>
</connectionPointIn>
<expression>x</expression>
</outVariable>
<inVariable localId="3" height="30" width="150">
<position x="145" y="40"/>
<connectionPointOut>
<relPosition x="150" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckStickX</expression>
</inVariable>
<inVariable localId="4" height="30" width="150">
<position x="145" y="100"/>
<connectionPointOut>
<relPosition x="150" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckStickY</expression>
</inVariable>
<inVariable localId="5" height="30" width="155">
<position x="115" y="175"/>
<connectionPointOut>
<relPosition x="155" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckButtons</expression>
</inVariable>
<inVariable localId="6" height="30" width="90">
<position x="180" y="225"/>
<connectionPointOut>
<relPosition x="90" y="15"/>
</connectionPointOut>
<expression>WiiButtons</expression>
</inVariable>
<outVariable localId="8" height="30" width="20">
<position x="345" y="100"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="4">
<position x="345" y="115"/>
<position x="295" y="115"/>
</connection>
</connectionPointIn>
<expression>y</expression>
</outVariable>
<outVariable localId="9" height="30" width="30">
<position x="345" y="175"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="5">
<position x="345" y="190"/>
<position x="270" y="190"/>
</connection>
</connectionPointIn>
<expression>b1</expression>
</outVariable>
<outVariable localId="10" height="30" width="30">
<position x="345" y="225"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="6">
<position x="345" y="240"/>
<position x="270" y="240"/>
</connection>
</connectionPointIn>
<expression>b0</expression>
</outVariable>
<inVariable localId="11" height="30" width="135">
<position x="135" y="295"/>
<connectionPointOut>
<relPosition x="135" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckAccX</expression>
</inVariable>
<inVariable localId="12" height="30" width="135">
<position x="135" y="340"/>
<connectionPointOut>
<relPosition x="135" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckAccY</expression>
</inVariable>
<inVariable localId="13" height="30" width="130">
<position x="140" y="385"/>
<connectionPointOut>
<relPosition x="130" y="15"/>
</connectionPointOut>
<expression>WiiNunchuckAccZ</expression>
</inVariable>
<outVariable localId="14" height="30" width="20">
<position x="345" y="295"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="11">
<position x="345" y="310"/>
<position x="270" y="310"/>
</connection>
</connectionPointIn>
<expression>a</expression>
</outVariable>
<outVariable localId="15" height="30" width="20">
<position x="345" y="340"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="12">
<position x="345" y="355"/>
<position x="270" y="355"/>
</connection>
</connectionPointIn>
<expression>b</expression>
</outVariable>
<outVariable localId="16" height="30" width="20">
<position x="345" y="385"/>
<connectionPointIn>
<relPosition x="0" y="15"/>
<connection refLocalId="13">
<position x="345" y="400"/>
<position x="270" y="400"/>
</connection>
</connectionPointIn>
<expression>c</expression>
</outVariable>
<comment localId="17" height="125" width="500">
<position x="450" y="30"/>
<content>
<xhtml:p><![CDATA[This example shows interaction of PLC program with Nintendo Wii Remote controller.
To work this example requires python-cwiid library to be installed.]]></xhtml:p>
</content>
</comment>
</FBD>
</body>
<documentation>
<xhtml:p><![CDATA[]]></xhtml:p>
</documentation>
</pou>
</pous>
</types>
<instances>
<configurations>
<configuration name="config">
<resource name="resource1">
<task name="tsk1" interval="T#1ms" priority="0">
<pouInstance name="inst1" typeName="main"/>
</task>
</resource>
</configuration>
</configurations>
</instances>
</project>